#include"queue.h"
void SLQinit(queue* pq)
{
	assert(pq);
	pq =(queue*) malloc(sizeof(queue));
	if (pq == NULL)
	{
		assert(malloc);
	}
	pq->node = 0;
	pq->next = NULL;
}
void SLQPush(queue* pq, data x)
{
	assert(pq);
	queue* cut = (queue*)malloc(sizeof(queue));
	assert(cut);
	if (pq->next == NULL)
	{
		pq->next = cut;
		cut->next = NULL;
	}
	else
	{

	}
	ST->size++;
}
void SLQPop(queue* pq);
void SLQDestory(queue* pq);